Tools#
DatamoshLive#
WebCodecs-based real-time video glitching.
A livecodeable library for video codec glitching. Video codecs save space by storing only the differences between frames - drop a frame and those differences break, creating smear. Corrupt the data of each frame for block artifacts and color shifts. Hold frames to freeze then glitch on release. Control effect intensity, bitrate, codec choice (VP8/VP9/H.264/AV1), and auto-sync-recovery.
DCTLive#
WebGL Discrete Cosine Transform for real-time JPEG-style compression.
Use and break the same math done by JPEG compression. Transform images into frequency blocks, then adjust block size, quantization (luminance/chrominance), and harmonic content to compress, distort, or glitch.

